This version has 13 missions and no online multiplayer mode. is there a difference between this one and just the normal World At War Boywonder1 13. Call of Duty: World at War - Final Fronts is the 2008 PS2 version of World at War and has its own set of missions, involving the US fighting in the Pacific and the Ardennes offensive in Europe, as well as the British on the Rhine in Germany. The Final Fronts PS2 version of the game features its own storyline and mission progression.Ĭall of Duty: World at War - Final Fronts players take the role of a United States Marine in the Pacific, a British Airborne officer on the Rhine, and an 80th Infantry soldier in Bastogne, to face an onslaught of deadly new techniques, including brutal guerrilla warfare, deadly booby traps, and unrelenting Banzai Charge attacks. Settle down, internet We, the ever vigilant diplomats of the Gamez Induztry, have arrived to put an end to the debate that is currently pitting brother against brother on message boards. Call of Duty: World at War - Final Fronts. Built on the Call of Duty 4 engine, World at War aims to bring Modern Warfare's sharp graphics, chaotic battlefield environments, and tense shooter action back to the World War II setting in which the series earned its stripes.Īs (at least) the fourth original console and home computer Call of Duty title set during World War II, World at War offers an expanded selection of era-authentic infantry and vehicle weapons, as well as the tactics that go with them, such as using flamethrowers to burn away camouflaging cover and expose hidden enemies. Most enemies don't offer much in the way of resistance, and it's usually an errant grenade or the aforementioned dumb strength of your squadmates that push you into the open that leads to.
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